Issue
I've search around online for a solution and most of them are in C++ and not complete answers. I was wondering if someone could help me find out how to remove the selection rectangle around a qgraphicsitem as seen in the image below?
import sys
from PySide.QtGui import *
from PySide.QtCore import *
import random
class MyGraphicsView(QGraphicsView):
def __init__(self):
super(MyGraphicsView, self).__init__()
self.setDragMode(QGraphicsView.RubberBandDrag)
self._isPanning = False
self._mousePressed = False
# self.setBackgroundBrush(QImage("C:/Users/jmartini/Desktop/Temp/images/flag_0140.jpg"))
self.setCacheMode(QGraphicsView.CacheBackground)
self.setHorizontalScrollBarPolicy( Qt.ScrollBarAlwaysOff )
self.setVerticalScrollBarPolicy( Qt.ScrollBarAlwaysOff )
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self._mousePressed = True
if self._isPanning:
self.setCursor(Qt.ClosedHandCursor)
self._dragPos = event.pos()
event.accept()
else:
super(MyGraphicsView, self).mousePressEvent(event)
elif event.button() == Qt.MiddleButton:
self._mousePressed = True
self._isPanning = True
self.setCursor(Qt.ClosedHandCursor)
self._dragPos = event.pos()
event.accept()
def mouseMoveEvent(self, event):
if self._mousePressed and self._isPanning:
newPos = event.pos()
diff = newPos - self._dragPos
self._dragPos = newPos
self.horizontalScrollBar().setValue(self.horizontalScrollBar().value() - diff.x())
self.verticalScrollBar().setValue(self.verticalScrollBar().value() - diff.y())
event.accept()
else:
super(MyGraphicsView, self).mouseMoveEvent(event)
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
if self._isPanning:
self.setCursor(Qt.OpenHandCursor)
else:
self._isPanning = False
self.setCursor(Qt.ArrowCursor)
self._mousePressed = False
elif event.button() == Qt.MiddleButton:
self._isPanning = False
self.setCursor(Qt.ArrowCursor)
self._mousePressed = False
super(MyGraphicsView, self).mouseReleaseEvent(event)
def mouseDoubleClickEvent(self, event):
self.fitInView(self.sceneRect(), Qt.KeepAspectRatio)
pass
def keyPressEvent(self, event):
if event.key() == Qt.Key_Space and not self._mousePressed:
self._isPanning = True
self.setCursor(Qt.OpenHandCursor)
else:
super(MyGraphicsView, self).keyPressEvent(event)
def keyReleaseEvent(self, event):
if event.key() == Qt.Key_Space:
if not self._mousePressed:
self._isPanning = False
self.setCursor(Qt.ArrowCursor)
else:
super(MyGraphicsView, self).keyPressEvent(event)
def wheelEvent(self, event):
# zoom factor
factor = 1.25
# Set Anchors
self.setTransformationAnchor(QGraphicsView.NoAnchor)
self.setResizeAnchor(QGraphicsView.NoAnchor)
# Save the scene pos
oldPos = self.mapToScene(event.pos())
# Zoom
if event.delta() < 0:
factor = 1.0 / factor
self.scale(factor, factor)
# Get the new position
newPos = self.mapToScene(event.pos())
# Move scene to old position
delta = newPos - oldPos
self.translate(delta.x(), delta.y())
class MyGraphicsScene(QGraphicsScene):
def __init__(self, parent):
super(MyGraphicsScene, self).__init__()
self.setBackgroundBrush(QBrush(QColor(50,50,50)))
# self.setSceneRect(50,50,0,0)
class MyMainWindow(QMainWindow):
def __init__(self):
super(MyMainWindow, self).__init__()
self.setWindowTitle("Test")
self.resize(800,600)
self.gv = MyGraphicsView()
self.gv.setScene(MyGraphicsScene(self))
self.setCentralWidget(self.gv)
self.gv.scene().selectionChanged.connect(self.selection_changed)
self.populate()
def populate(self):
scene = self.gv.scene()
for i in range(300):
x = random.randint(-1000, 1000)
y = random.randint(-1000, 1000)
r = random.randint(1, 50)
rect = scene.addEllipse(x, y, r, r,
QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin),
QBrush(QColor(255,128,20,128)))
rect.setFlag( QGraphicsItem.ItemIsSelectable )
rect.setFlag( QGraphicsItem.ItemIsMovable )
rect = scene.addEllipse(10, 20, 20, 20,
QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin),
QBrush(QColor(255,0,0,128)))
rect.setFlag( QGraphicsItem.ItemIsSelectable )
rect.setFlag( QGraphicsItem.ItemIsMovable )
points = QPolygonF()
points.append(QPointF(10.4, 10.5))
points.append(QPointF(40.2, 60.2))
points.append(QPointF(30.2, 90.2))
points.append(QPointF(10.2, 80.2))
poly = scene.addPolygon(points,
QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin),
QBrush(QColor(255,0,0,128)))
poly.setFlag( QGraphicsItem.ItemIsSelectable )
poly.setFlag( QGraphicsItem.ItemIsMovable )
def selection_changed(self):
selection = self.gv.scene().selectedItems()
print 'Selected:', len(selection)
for i in selection:
i.setPen(QPen(QColor(255,255,255), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
def main():
app = QApplication(sys.argv)
ex = MyMainWindow()
ex.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Solution
The default items will draw the boundingRect()
when selected, the solution is to overwrite the paint(...)
method:
class EllipseItem(QGraphicsEllipseItem):
def paint(self, painter, option, widget):
option.state &= ~QStyle.State_Selected
super(EllipseItem, self).paint(painter, option, widget)
class PolygonItem(QGraphicsPolygonItem):
def paint(self, painter, option, widget):
option.state &= ~QStyle.State_Selected
super(PolygonItem, self).paint(painter, option, widget)
So now you must use it in your code:
def populate(self):
scene = self.gv.scene()
for i in range(300):
x = random.randint(-1000, 1000)
y = random.randint(-1000, 1000)
r = random.randint(1, 50)
rect = EllipseItem(x, y, r, r)
rect.setPen(QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
rect.setBrush(QBrush(QColor(255,128,20,128)))
scene.addItem(rect)
rect.setFlag( QGraphicsItem.ItemIsSelectable )
rect.setFlag( QGraphicsItem.ItemIsMovable )
rect = EllipseItem(10, 20, 20, 20)
rect.setPen(QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
rect.setBrush(QBrush(QColor(255,0,0,128)))
rect.setFlag( QGraphicsItem.ItemIsSelectable )
rect.setFlag( QGraphicsItem.ItemIsMovable )
scene.addItem(rect)
points = QPolygonF()
points.append(QPointF(10.4, 10.5))
points.append(QPointF(40.2, 60.2))
points.append(QPointF(30.2, 90.2))
points.append(QPointF(10.2, 80.2))
poly = PolygonItem(points)
poly.setPen(QPen(QColor(255,128,0), 0.5, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
poly.setBrush(QBrush(QColor(255,0,0,128)))
poly.setFlag( QGraphicsItem.ItemIsSelectable )
poly.setFlag( QGraphicsItem.ItemIsMovable )
scene.addItem(poly)
Answered By - eyllanesc
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