Issue
As the title says, I am trying to create a variable that points to a variable from another class. I want the summonerName variable, defined in the LoginScreen class and loginfunction function, to be available in the DataPage class. I've tried the below, but I'm getting a missing self argument error. I researched the error and attempted to apply the same concepts (solutions) to my code, but I haven't really had any luck.
class LoginScreen(QDialog):
def __init__(self):
super(LoginScreen, self).__init__()
loadUi("login.ui", self)
self.passwordfield.setEchoMode(QtWidgets.QLineEdit.Password)
self.login.clicked.connect(self.loginfunction)
# self.hyperlink.setText("<a href=\"">Request Access</a>")
self.hyperlink.setOpenExternalLinks(True)
self.about.clicked.connect(self.aboutInfo)
def loginfunction(self):
user = self.userfield.text()
password = self.passwordfield.text()
if len(user) == 0 or len(password) == 0:
self.error.setText("Please fill out all fields to proceed")
else:
db = sqlite3.connect("psudt_login.db")
# user and password check
cursor = db.cursor()
cursor.execute("SELECT * FROM userLogin where username = ? AND password = ?", (user, password))
row = cursor.fetchone()
# summoner name grab based on login user
nextCursor = db.cursor()
nextCursor.execute("SELECT summonerName FROM userLogin where username = ?", (user,))
sameRow = nextCursor.fetchone()
summonerName = sameRow[0]
if row:
print("Login successful")
self.error.setText("")
dataPage = DataPage()
widget.addWidget(dataPage)
widget.setCurrentIndex(widget.currentIndex() + 1)
dataPage.setFixedSize(1600, 1100)
else:
self.error.setText("Invalid username or password")
print("Welcome,", summonerName)
return summonerName
def keyPressEvent(self, event): # need to add while loop so that pressing enter on page other than home doesn't re-do login
if event.key() == Qt.Key_Return:
LoginScreen.loginfunction(self)
def aboutInfo(self):
aboutApp = QMessageBox(self)
aboutApp.setWindowTitle("About")
aboutApp.setText("Edited")
aboutApp.exec()
class DataPage(LoginScreen):
def __init__(self):
super(DataPage, self).__init__()
loadUi("datapage.ui", self)
summonerName = LoginScreen.loginfunction()
Solution
it is useful to define to functions in class DataPage, to get and modify(if needed) it's own variable like:
class DataPage(LoginScreen):
def __init__(self):
super(DataPage, self).__init__()
loadUi("datapage.ui", self)
self.summonerName = LoginScreen.loginfunction()
def get_summonerNane(self):
return self.summonerName
or just using dataPage.summonerName will work too, but the first one is recommoned.
Answered By - 0to1toeverything
0 comments:
Post a Comment
Note: Only a member of this blog may post a comment.