Issue
I want to start the program off with a smaller window say 100x100 and resize based off of what a user does with the small screen. In the example below it resizes to 800x800.
An issue I am running into is that upon resizing it will not be center on the monitor and depending on what size I resize to it will be off the monitor. Is there a way to resize the pygame window in a way that keeps it center on the monitor screen?
Most answers I can find are to make the game full screen, but I want to avoid that. I also found a workaround Pygame Display Position While Running where you quit and init again, but that seems non-ideal.
Here is code demonstrating the issue:
import pygame
if __name__ == "__main__":
pygame.init()
screen = pygame.display.set_mode([100, 100])
screen.fill((255, 255, 255))
pygame.display.update()
menu = True
size = [-1, -1]
while menu:
for event in pygame.event.get():
if event.type == pygame.MOUSEBUTTONDOWN:
menu = False
size = [800, 800]
screen = pygame.display.set_mode(size)
screen.fill((255, 255, 255))
game = True
while game:
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.MOUSEBUTTONDOWN:
game = False
Solution
https://github.com/pygame/pygame/issues/3464
This is an issue with pygame and should be fixed in the next release.
Answered By - Braeden Lisowski
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