Issue
I'm trying to create a neon-effect w/ a source image. I have included three images, the source, my current attempt & a target. The program takes the image, finds the white-edges, & calculates the distance from each pixel to the nearest white-edge (these parts both work fine); from there, I am struggling to find the right saturation and value parameters to create the neon-glow.
From the target image, what I need to happen is basically for the saturation to be 0 on a white-edge, then to dramatically increase the further away it gets from an edge; for value, I need it to be 1 on a white-edge, then to dramatically decrease. I can't figure out the best way to manipulate distance_image (which holds each pixel's distance from the nearest white-edge) such as to achieve these two results with saturation and value.
from PIL import Image
import cv2
import numpy as np
from scipy.ndimage import binary_erosion
from scipy.spatial import KDTree
def find_closest_distance(img):
white_pixel_points = np.array(np.where(img))
tree = KDTree(white_pixel_points.T)
img_meshgrid = np.array(np.meshgrid(np.arange(img.shape[0]),
np.arange(img.shape[1]))).T
distances, _ = tree.query(img_meshgrid)
return distances
def find_edges(img):
img_np = np.array(img)
kernel = np.ones((3,3))
return img_np - binary_erosion(img_np, kernel)*255
img = Image.open('a.png').convert('L')
edge_image = find_edges(img)
distance_image = find_closest_distance(edge_image)
max_dist = np.max(distance_image)
distance_image = distance_image / max_dist
hue = np.full(distance_image.shape, 0.44*180)
saturation = distance_image * 255
value = np.power(distance_image, 0.2)
value = 255 * (1 - value**2)
new_tups = np.dstack((hue, saturation, value)).astype('uint8')
new_tups = cv2.cvtColor(new_tups, cv2.COLOR_HSV2BGR)
new_img = Image.fromarray(new_tups, 'RGB').save('out.png')
The following images show the source data (left), the current result (middle), and the desired result (right).
Solution
I think I would do this with convolution instead. Convolving an image with a Gaussian kernel is a common way to blur an image. You can do it in various ways, but maybe the easiest to use is scipy.ndimage.gaussian_filter
. Here's one way to implement all this, see if you like the result.
from PIL import Image
from io import BytesIO
import requests
import numpy as np
r = requests.get('https://i.stack.imgur.com/MhUQZ.png')
img = Image.open(BytesIO(r.content))
imarray = np.asarray(img)[..., 0] / 255
This is your first image, the white rectangles.
Now I'll make those outlines, do the blur, create the colour images, and combine them:
from scipy.ndimage import binary_erosion
from scipy.ndimage import gaussian_filter
eroded = binary_erosion(imarray, iterations=3)
# Make the outlined rectangles.
outlines = imarray - eroded
# Convolve with a Gaussian to effect a blur.
blur = gaussian_filter(outlines, sigma=11)
# Make binary images into neon green.
neon_green_rgb = [0.224, 1.0, 0.0784]
outlines = outlines[:, :, None] * neon_green_rgb
blur = blur[:, :, None] * neon_green_rgb
# Combine the images and constrain to [0, 1].
blur_strength = 3
glow = np.clip(outlines + blur_strength*blur, 0, 1)
And look at it:
import matplotlib.pyplot as plt
plt.imshow(glow)
You'll want to adjust the sigma
of the Gaussian (its width), the colours, blur strength, and so on. Hope it helps.
Answered By - kwinkunks
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